About two years have passed since I last released a new version of my CRPG, game engine and editor eureka. And this is roughly how long it took me to develop another project I’ve mentioned in my previous blog post, OOREP, a web-based homeopathic repertory written in Scala(Js). And since I can’t do everything at once, I put eureka on the back burner for a while.
Here’s what it currently looks like
for those of you who are too lazy to compile it and try it out yourselves.